BlogOctober 23, 2017virtual reality as a design research toolBy rsginc rsg’s Vanessa Campbell discusses the great power of VR as a Design Research tool. changes in technology, Design research, innovation, marketing research, vanessa campbell, virtual reality Previous social responsibility: good for your brand, your company, and your customers Next Confused by conjoint? Trade-off? Max Diff? TURF? Why we like discrete choice modeling Related Posts Research Strategy Group Welcomes Marina Rain, PhD to Lead Behavioural Science Practice November 26, 2019 we have seen the future and we like what we saw June 8, 2015 Sports Betting at the Global Gaming Expo, Las Vegas, October 2019 October 30, 2019 welcome to the team, amy knowles! June 23, 2015